However, in concept, they are different war games. What is Different?īoth games are often excellent and get many things right. They have a more dedicated audience, which they can abuse to a higher extent without the players actually throwing the towel. To be fair, the situation is slightly worse in War Thunder with Russian publisher Gaijin. The publishers of both games are called out for their shady business practices, absurd fees, not listening to their player base, increasing the grind to force players to reach for their wallets, and just generally trying to outdo EA. The good side is that you do get a decent amount of time to decide if you like the game enough to pay. But many players will just give up after 100 or so hours and either leave the game or open their wallet. Sure, if you are patient and don’t mind the grind, you can be a free player. While both games are free-to-play, it often feels they are pay-to-win to not paying players. Let’s start with the biggest negative, one they almost share. So before you sink hours only to realize that the game is not for you, read away… World of Tanks While both games seem to offer a way to scratch your tank itch, they are intended for very different audiences. If you looking to enter the tank MMO arena, chances are you are considering these two games. Both are popular war games that include massive multiplayer tank warfare and both are based on a free-to-play model which includes microtransactions. If you are a WWII buff or have any interest in tanks, you’ve probably heard about World of Tanks and War Thunder.
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